Uses of Class
model.events.EntityHitEvent
Packages that use EntityHitEvent
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Uses of EntityHitEvent in controller
Methods in controller with parameters of type EntityHitEventModifier and TypeMethodDescriptionvoidGame.collisionHasOccured(EntityHitEvent e) Only game logic needed when an entity hits another entity is when an AlienEntity hits the bottom border. -
Uses of EntityHitEvent in model
Methods in model with parameters of type EntityHitEventModifier and TypeMethodDescriptionvoidAlienArmyArray.collisionHasOccured(EntityHitEvent e) collisionHasOccured for the army will move all entries in the army when the side borders are hitvoidAlienEntity.collisionHasOccured(EntityHitEvent e) Entity events we need to repsond tovoidEntity.collisionHasOccured(EntityHitEvent e) No Action by defaultvoidEntityListArray.collisionHasOccured(EntityHitEvent e) voidShipEntity.collisionHasOccured(EntityHitEvent e) *********************************************************************voidShotEntity.collisionHasOccured(EntityHitEvent e) voidEntity.fireCollisionHasOccured(EntityHitEvent e) Inform listeners that a Collision involving this entity has occurred -
Uses of EntityHitEvent in model.events
Methods in model.events with parameters of type EntityHitEvent