Package model
package model
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ClassDescriptionAn entity which represents one of our space invader aliens.Tagging class to distinguish an Alien shot from a ship shotAdds infrastructure to give the entity animation through a provided list of sprites when the entity is in the ALIVE stateEntity of the game which is a Border.An entity represents any element that appears in the game.The details for one game, including the user playing, the game settings the scoring (shots fired, ships destroyed, score and previous high score)Title: MiscThe entity that represents the players shipAn entity representing a shot fired by the player's shipA sprite that is used by an Entity as the Entities visual representation (ie what you see on the screen).A resource manager for sprites in the game.POssible states of an EntityTitle: Misc