Uses of Package
model

Packages that use model
Package
Description
 
 
 
 
 
  • Classes in model used by controller
    Class
    Description
    Title: Misc
    Title: Misc
  • Classes in model used by dao
    Class
    Description
    The details for one game, including the user playing, the game settings the scoring (shots fired, ships destroyed, score and previous high score)
    Title: Misc
    Title: Misc
  • Classes in model used by model
    Class
    Description
    Adds infrastructure to give the entity animation through a provided list of sprites when the entity is in the ALIVE state
    An entity represents any element that appears in the game.
     
     
    The details for one game, including the user playing, the game settings the scoring (shots fired, ships destroyed, score and previous high score)
    Title: Misc
    An entity representing a shot fired by the player's ship
    A sprite that is used by an Entity as the Entities visual representation (ie what you see on the screen).
    A resource manager for sprites in the game.
    POssible states of an Entity
    Title: Misc
  • Classes in model used by model.events
    Class
    Description
    An entity represents any element that appears in the game.
  • Classes in model used by view
    Class
    Description
    The details for one game, including the user playing, the game settings the scoring (shots fired, ships destroyed, score and previous high score)
    Title: Misc