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L

LIFE_LEFT_TOLERANCE - Static variable in class model.Entity
The percentage of life left before we are considered dead
lifeLeft - Variable in class model.Entity
The amount of life the entity has left as a fraction of 1.0 Full life is 1.0 Lost half its life then the value would be 0.5 and so on.
loadData() - Method in class model.GameDetails
 
loadData() - Method in class model.UserDetails
 
loadData(GameDetails) - Static method in class dao.GameDetailsDAOText
 
loadData(UserDetails) - Static method in class dao.UserDetailsDAOText
Loads user data into a user object
loadData(UserDetails) - Method in class model.GameSettings
 
loadData(UserDetails, GameSettings) - Static method in class dao.GameSettingsDAOText
Loads settings data for the settings last played by the user
loadHighScore(GameDetails) - Static method in class dao.GameDetailsDAOText
Loads high Score for a particular userName for the game settings currently in use
LOGGER_NAME - Static variable in class controller.MyLogger
 
login() - Method in class controller.LoginController
Logs user in.
LoginController - Class in controller
Handles login logic
LoginController(UserDetails, JDialogLogin) - Constructor for class controller.LoginController
Constructs a new object
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form