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- LIFE_LEFT_TOLERANCE - Static variable in class model.Entity
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The percentage of life left before we are considered dead
- lifeLeft - Variable in class model.Entity
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The amount of life the entity has left as a fraction of 1.0 Full life is 1.0 Lost half its life then the value would be 0.5 and so on.
- loadData() - Method in class model.GameDetails
- loadData() - Method in class model.UserDetails
- loadData(GameDetails) - Static method in class dao.GameDetailsDAOText
- loadData(UserDetails) - Static method in class dao.UserDetailsDAOText
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Loads user data into a user object
- loadData(UserDetails) - Method in class model.GameSettings
- loadData(UserDetails, GameSettings) - Static method in class dao.GameSettingsDAOText
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Loads settings data for the settings last played by the user
- loadHighScore(GameDetails) - Static method in class dao.GameDetailsDAOText
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Loads high Score for a particular userName for the game settings currently in use
- LOGGER_NAME - Static variable in class controller.MyLogger
- login() - Method in class controller.LoginController
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Logs user in.
- LoginController - Class in controller
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Handles login logic
- LoginController(UserDetails, JDialogLogin) - Constructor for class controller.LoginController
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Constructs a new object
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