Index
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R
- randomAlienFire() - Method in class controller.Game
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Randomly choose an alien to fire at the players ship.
- registerEntityForRemoval(Entity) - Method in class model.EntityListArray
- registerEntityForRemoval(Entity) - Method in interface model.EntityListInterface
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Registers an entity for removal next time the state of the list is updated
- remove(Entity) - Method in class model.EntityListArray
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Remove an entity from the array
- remove(Entity) - Method in interface model.EntityListInterface
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Remove an entity from the list
- removeEntities - Variable in class model.EntityListArray
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The entities to be removed on next game cycle
- removeEntityEventListener(EntityEventListener) - Method in class model.Entity
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Remove a listener from the listener list
- resetTheScoringDetails() - Method in class model.GameDetails
- run() - Method in class controller.Game
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run the game
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form