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F

fireCollisionHasOccured(EntityHitEvent) - Method in class model.Entity
Inform listeners that a Collision involving this entity has occurred
fireEntityDied(EntityDiedEvent) - Method in class model.Entity
Inform listeners that this entity has no life left ie its dead
fireEntityMoved(EntityMoveEvent) - Method in class model.Entity
Inform listeners that a this entity has moved
FIRING_INTERVAL - Static variable in class model.GameSettings
 
FiringIntervalComboBoxModel - Class in model
 
FiringIntervalComboBoxModel() - Constructor for class model.FiringIntervalComboBoxModel
 
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