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D

dao - package dao
 
DEAD - Enum constant in enum model.State
 
DEF_REF_TO_SPRITE_IMAGE_FILE - Static variable in class model.Entity
 
DEF_X - Static variable in class model.Entity
 
DEF_Y - Static variable in class model.Entity
 
DEFAULT_DEATH_RATE - Static variable in class model.Entity
The dying rate of life left before we are considered dead
DEFAULT_HEIGHT - Static variable in class model.BorderEntity
 
DEFAULT_ID - Static variable in class model.BorderEntity
 
DEFAULT_INFO - Static variable in class model.UserDetails
 
DEFAULT_PASSWORD - Static variable in class model.UserDetails
 
DEFAULT_USERNAME - Static variable in class model.UserDetails
 
DEFAULT_WIDTH - Static variable in class model.BorderEntity
 
displayAllHighScores(List<GameDetails>) - Method in class view.UserView
 
displayAllHighScores(List<GameDetails>) - Method in interface view.UserViewInterface
Display a table of highscores for the all the users
displayDatabaseError() - Method in class view.JDialogLogin
Display error message for a database error
displayErrorDatabaseConnectionLost() - Method in class view.UserView
displayErrorDatabaseConnectionLost
displayErrorDatabaseConnectionLost() - Method in interface view.UserViewInterface
Display an error in connecting to the database and that defaults will be used.
displayErrorLoadingSounds() - Method in class view.UserView
 
displayErrorLoadingSounds() - Method in interface view.UserViewInterface
A message displkayed when something goes wrong with loading the game sounds.
displayErrorUnableToLoadUserDetails(String) - Method in class view.UserView
Handle unable to load UserDetails Error by displaying message to user and turning off any interface components relying on database access
displayErrorUnableToLoadUserDetails(String) - Method in interface view.UserViewInterface
Display an error in trying to load the current game settings for this user
displayErrorUnableToSaveUserDetails(String) - Method in class view.UserView
 
displayErrorUnableToSaveUserDetails(String) - Method in interface view.UserViewInterface
 
displayGameDetails() - Method in class view.UserView
updateGameDetails display according to current game
displayGameDetails() - Method in interface view.UserViewInterface
Update info for current game
displayIntroductionInfo() - Method in class view.UserView
 
displayIntroductionInfo() - Method in interface view.UserViewInterface
Display the information about the game
displaySaveGameSettingsError() - Method in class view.UserView
showSaveGameSettingsError
displaySaveGameSettingsError() - Method in interface view.UserViewInterface
Display an error in trying to save the current game settings
displayUserAlreadyExistsError() - Method in class view.JDialogLogin
Display error message for a user already exists error
displayUserDoesNotExistError() - Method in class view.JDialogLogin
Display error message for a user does not exist error
displayUsersHighScores(UserDetails, List<GameDetails>) - Method in class view.UserView
 
displayUsersHighScores(UserDetails, List<GameDetails>) - Method in interface view.UserViewInterface
Display a table of highscores for the current user
displayWrongPasswordError() - Method in class view.JDialogLogin
Display error message for a wrong pqassword error
draw(Graphics) - Method in class model.BorderEntity
 
draw(Graphics) - Method in class model.Entity
Draw this entity to the graphics context provided
draw(Graphics2D) - Method in class model.EntityListArray
draw all entities in the array using draw
draw(Graphics2D) - Method in interface model.EntityListInterface
draw all entities in the list
draw(Graphics, int, int) - Method in class model.Sprite
Draw the sprite onto the graphics context provided
dx - Variable in class model.Entity
The current speed of this entity horizontally (pixels/sec)
dy - Variable in class model.Entity
The current speed of this entity vertically (pixels/sec)
DYING - Enum constant in enum model.State
 
dyingSpritesList - Variable in class model.Entity
The sprites to use in DYING state
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